A Dance of Magma
Beautifully controlled destruction
A small troupe of fire mages have returned to their home town of Keldeep and have brought quite the show with them. They speak of traveling the world of Kyvalore and spinning fire for all to see, but nothing is like Keldeep, for the heat of their hometown gives them even more power to their magic. They spin magma, and push and pull it in beautiful ways.
Draw or write about your character enjoying the company of the flame dancers. Are they watching a display of truly beautiful magic, or conversing about the world being keldeep?
A partial body character and a basic background
750 words minimum
A Past Best Left Buried
A tropical island, full of black sand beaches perfect for lounging on those hot, sunny days! The travel advertisement's aren't wrong, per se, about the town of Keldeep, just very selective in their wording. The island of Hellmouth is indeed very hot, and ringed by black sand beaches. The heat does not come from the sun, however, which is only able to show itself a minority of the year. Much too often is it hidden by the smoldering rage of the active volcano at the center of the island, for which it is named. Hellmouth does not have the traditional fury of a stereotypical volcano. Instead it is a slow burn where lava flows quietly but constantly, like the nose of a youth sick with a cold. Keldeep's location near the southwestern shore keeps it safe from the rivers and tunnels of churning lava. Whether this is purely luck or a conscious choice of the city's original founders is unclear.
The ambient heat surrounding Keldeep cannot be understated. It is an intensely humid heat that requires much perseverance and exposure to tolerate. Sulfuric smog is almost constantly floating down from Hellmouth's peak, greatly reducing visibility for any who have to travel outside the city's walls. For those born and raised in Keldeep, it is simply the way of life, and so persevere you must. For those who visit or migrate to the island, it is a battle and a struggle every day to acclimate to the volcano's aura.
You are one of those people, here by birth or by choice. Through dusty dirt and cobbled roads you make your way through the fortified city, made so more for protection from the lava instead of any fear of assault. Many safeguards have been put in place to stop or redirect the lava flows, should they come. Thankfully, none of these measures have needed to be tested yet. The buildings around you are squat and sturdy, mostly built from blocks of wood harvested from Keldeep's fireproof forests, as well as stones and even metals. Anywhere metals have been used locally cultivated fabrics have been stretched across them, thick and protective against any burns.
The great bells at the eastern gate begin to toll. Once, twice. Friends return! A party of miners come back from a successful shift in the obsidian tunnels at Hellmouth's base. Faces and gear covered in a layer of smog residue, this particular party has a different air around them. Normally such a crew returns slow and tired from the days toils, as one would expect. This time their steps are more animated. At a longer look, they seem more guarded, more wary. You have enough time to start wondering why when a wave washed over your mind, shivering through your body. You were filled with a sense of concern and malice and dread. It reverberated through your very mana. Looking around, you weren't the only one either.
You join the gathering commotion around the mining party, and see a larger voxibell holding up a small item in the air in front of them, sigil burning bright as they magically lift the object away from themselves. It appeared to be an ornate bell, carved from a light blue stone. It's handle ends in a series of dangerous claws extending outward.
Before you realized you gaze too long at the artifact your vision went dark, and Keldeep dropped away from you. Dark tidings came to you then, and the wave of dread and malice you felt before finally dropped on top of you.
What did your character see or experience in this vision? How do they react coming out of the vision and what do they plan to do with the knowedge they have gained?
This is part of a location questline!
Location questlines put your character directly into a story of that location. While the story is directed with each prompt, you still have different ways to address the situation! Each part of the questline will unlock the next part for you to continue on your adventure! Be warned though, there may be dangers ahead so your kyvalorian better be prepared for the journey(and stat checks!).
Each step of the quest will reward you with bonus rewards, some of them exclusive to that questline. Once the questline is completed your character will earn a special badge showing it!
Your character must be in the location for your quest to be accepted.
Minimum Drawing Requirements:
1 fullbody character and an advanced background.
Minimum Writing Requirements:
Please submit it with standard shard breakdown for your work.
Soak and Simmer
Just be careful you don’t scald yourself
Though its reputation throughout Kyvalore is that of a merciless and unforgiving land, Keldeep is home to some of the best hot springs around. These springs are often protected from stray Loxdrin with elaborate structures, and carefully preserved to be enjoyed by locals and tourists alike. It is not uncommon to find many different Kyvalorians resting in the same spring, mingling and chatting, or simply enjoying the clear water and hot steam.
Draw or write about your character enjoying a hot spring
A partial body character and a basic background
650 words minimum